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Searched defs:movingPhotoPattern (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/component_ext/movingphoto/
H A Dmovingphoto_model_ng.cpp71 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); in SetImageSrc() local
107 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); in SetMuted() local
174 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); in AutoPlayPeriod() local
183 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); in AutoPlay() local
192 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); in RepeatPlay() local
201 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); in SetMovingPhotoFormat() local
210 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); in SetDynamicRangeMode() local
H A Dmovingphoto_pattern.cpp366 auto movingPhotoPattern = weak.Upgrade(); in UpdateVideoNode() local
410 auto movingPhotoPattern = weak.Upgrade(); in PrepareMediaPlayer() local
451 auto movingPhotoPattern = WeakClaim(this); in RegisterMediaPlayerEvent() local
948 auto movingPhotoPattern = WeakClaim(this); in StartAnimation() local
1033 auto movingPhotoPattern = WeakClaim(this); in StopAnimation() local
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/movingphoto/
H A Dmovingphoto_test_ng.cpp128 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); in CreateMovingPhotoNode() local
191 auto movingPhotoPattern = frameNode->GetPattern<MovingPhotoPattern>(); variable
287 auto movingPhotoPattern = frameNode->GetPattern<MovingPhotoPattern>(); variable
346 auto movingPhotoPattern = frameNode->GetPattern<MovingPhotoPattern>(); variable
567 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); variable
623 auto movingPhotoPattern = frameNode->GetPattern<MovingPhotoPattern>(); variable
647 auto movingPhotoPattern = frameNode->GetPattern<MovingPhotoPattern>(); variable
747 auto movingPhotoPattern = AceType::DynamicCast<MovingPhotoPattern>(frameNode->GetPattern()); variable