Searched defs:mainIndex (Results 1 – 8 of 8) sorted by relevance
48 … const RefPtr<LayoutWrapper>& itemLayoutWrapper, int32_t mainIndex, int32_t crossIndex) override in UpdateRealGridItemPositionInfo()
1594 int32_t mainIndex = currentMainLineIndex_; in MeasureNewChild() local1968 int32_t mainIndex = currentMainLineIndex_; in MeasureCachedChild() local
41 const RefPtr<LayoutWrapper>& itemLayoutWrapper, int32_t mainIndex, int32_t crossIndex) in UpdateRealGridItemPositionInfo()
91 auto mainIndex = itemLayoutProperty->GetMainIndex().value_or(-1); in GetInsertPosition() local127 auto mainIndex = itemProperty->GetMainIndex().value_or(-1); in GetGridItemIndex() local
31 int32_t mainIndex = -1; member
63 int32_t mainIndex = (i - startIndex_) / crossCount_ + startMainLineIndex_; in MoveItemsBack() local85 int32_t mainIndex = (i - startIndex_) / crossCount_ + startMainLineIndex_; in MoveItemsForward() local
1564 auto mainIndex = itemProperty->GetMainIndex().value_or(-1); in UpdateRectOfDraggedInItem() local
806 double RenderGridScroll::SupplyItems(int32_t mainIndex, int32_t itemIndex, bool needPosition) in SupplyItems()836 bool RenderGridScroll::Rank(int32_t mainIndex, int32_t itemIndex) in Rank()