Searched defs:isGrid (Results 1 – 1 of 1) sorted by relevance
55 void DragAnimationHelper::CalcDistanceBeforeLifting(bool isGrid, CalcResult& calcResult, OffsetF ga… in CalcDistanceBeforeLifting()109 bool isGrid = frameNode->GetTag() == V2::GRID_ITEM_ETS_TAG; in PlayGatherNodeTranslateAnimation() local