Searched defs:hasGameScene (Results 1 – 2 of 2) sorted by relevance
277 bool hasGameScene = true; variable
188 bool hasGameScene = FrameReport::GetInstance().HasGameScene(); in CommitAndReleaseLayers() local273 …reThread::IsDelayRequired(OHOS::Rosen::HgmCore& hgmCore, RefreshRateParam param, bool hasGameScene) in IsDelayRequired()