Searched defs:fullScreenNode (Results 1 – 7 of 7) sorted by relevance
52 auto fullScreenNode = AceType::DynamicCast<VideoFullScreenNode>(GetHost()); in RequestFullScreen() local93 auto fullScreenNode = GetHost(); in ExitFullScreen() local125 auto fullScreenNode = GetHost(); in UpdateState() local
42 … auto fullScreenNode = AceType::DynamicCast<VideoFullScreenNode>(pattern->GetFullScreenNode()); in GetAccessibilityValue() local
51 auto fullScreenNode = AceType::MakeRefPtr<VideoFullScreenNode>(tag, nodeId, pattern, false); in CreateFullScreenNode() local
994 auto fullScreenNode = videoPattern->GetFullScreenNode(); in OnModifyDone() local1766 auto fullScreenNode = FrameNode::GetFrameNode(V2::VIDEO_ETS_TAG, fullScreenNodeId_.value()); in OnModifyDone() local1787 auto fullScreenNode = in OnModifyDone() local1806 auto fullScreenNode = FrameNode::GetFrameNode(V2::VIDEO_ETS_TAG, fullScreenNodeId_.value()); in OnModifyDone() local1878 auto fullScreenNode = GetFullScreenNode(); in OnModifyDone() local
490 auto fullScreenNode = videoPattern->GetFullScreenNode(); variable830 auto fullScreenNode = videoPattern->GetFullScreenNode(); variable
1013 auto fullScreenNode = pattern->GetFullScreenNode(); variable
651 auto fullScreenNode = winRoot->GetWindowNode(id); in NotifyAnimationTargetsUpdate() local