Searched defs:dynamicStateCount (Results 1 – 3 of 3) sorted by relevance
192 const uint32_t dynamicStateCount = in GetPsoHandle() local212 …const uint32_t dynamicStateCount = (inputRenderPass_.fragmentShadingRateAttachmentIndex != ~0u) ? … in GetPsoHandle() local
356 …const uint32_t dynamicStateCount = (renderPass.subpassDesc.fragmentShadingRateAttachmentIndex != ~… in GetPsoHandleGraphics() local
316 …uint32_t dynamicStateCount = Math::min(MAX_DYNAMIC_STATE_COUNT, static_cast<uint32_t>(dynamicState… in GraphicsPipelineStateObjectVk() local