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Searched defs:customKeyboard (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkui/arkui-ts/
H A Dts-basic-components-richeditor.md48 ### customKeyboard subsection
/ohos5.0/docs/en/application-dev/reference/apis-arkui/arkui-ts/
H A Dts-basic-components-richeditor.md48 ### customKeyboard subsection
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/
H A Doverlay_manager.cpp5318 void OverlayManager::PlayKeyboardTransition(const RefPtr<FrameNode>& customKeyboard, bool isTransit… in PlayKeyboardTransition()
5374 …eyboardOffsetInfo OverlayManager::CalcCustomKeyboardOffset(const RefPtr<FrameNode>& customKeyboard) in CalcCustomKeyboardOffset()
5405 auto customKeyboard = KeyboardView::CreateKeyboard(targetId, keyboardBuilder); in BindKeyboard() local
5430 auto customKeyboard = KeyboardView::CreateKeyboardWithNode(targetId, keyboard); in BindKeyboardWithNode() local
5447 auto customKeyboard = it->second; in CloseKeyboard() local
5465 auto customKeyboard = it->second; in AvoidCustomKeyboard() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dnode_text_input_modifier.cpp1552 void SetTextInputCustomKeyboard(ArkUINodeHandle node, ArkUINodeHandle customKeyboard, bool supportA… in SetTextInputCustomKeyboard()
1565 auto customKeyboard = TextFieldModelNG::GetCustomKeyboard(frameNode); in GetTextInputCustomKeyboard() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text_field/
H A Dtext_field_model_ng.cpp1692 void TextFieldModelNG::SetCustomKeyboard(FrameNode* frameNode, FrameNode* customKeyboard, bool supp… in SetCustomKeyboard()
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/
H A DarkComponent.js8458 customKeyboard(value) { method in ArkRichEditorComponent
9417 customKeyboard(event) { method in ArkSearchComponent
13191 customKeyboard(value) { method in ArkTextAreaComponent
14899 customKeyboard(event) { method in ArkTextInputComponent
/ohos5.0/foundation/arkui/ace_engine/interfaces/native/node/
H A Dstyle_modifier.cpp4815 auto customKeyboard = reinterpret_cast<ArkUI_NodeHandle>(item->object); in SetInputCustomKeyboard() local