Searched defs:compressed (Results 1 – 6 of 6) sorted by relevance
40 bool compressed; member
84 bool compressed; member
399 bool compressed { false }; member
288 const bool compressed = (desc.imageFlags & ImageFlags::FLAGS_COMPRESSED_BIT) != 0; in ResolveGpuImageDesc() local
300 bool compressed; member
1451 …LoadResult& loadResult, const json::value& jsonData, MeshPrimitive& meshPrimitive, bool compressed) in PrimitiveAttributes()1538 bool compressed = false; in PrimitiveAttributes() local1993 bool compressed; in PrimitiveAttributes() member