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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/slider/
H A Dslider_tip_modifier.cpp143 float circularRadius = (bubbleSize_.Height() - arrowSizeHeight) * HALF; in PaintHorizontalBubble() local
181 float circularRadius = bubbleSize_.Height() * HALF; in PaintVerticalBubble() local
229 float circularRadius = (bubbleSize_.Height() - arrowSizeHeight) * (1.0f / 3.0f); in PaintHorizontalBubbleSuitableAging() local
290 float circularRadius = bubbleSize_.Height() * (1.0f / 3.0f); in PaintVerticalBubbleSuitableAging() local