Searched defs:circularRadius (Results 1 – 1 of 1) sorted by relevance
143 float circularRadius = (bubbleSize_.Height() - arrowSizeHeight) * HALF; in PaintHorizontalBubble() local181 float circularRadius = bubbleSize_.Height() * HALF; in PaintVerticalBubble() local229 float circularRadius = (bubbleSize_.Height() - arrowSizeHeight) * (1.0f / 3.0f); in PaintHorizontalBubbleSuitableAging() local290 float circularRadius = bubbleSize_.Height() * (1.0f / 3.0f); in PaintVerticalBubbleSuitableAging() local