Searched defs:canvasHandle (Results 1 – 7 of 7) sorted by relevance
/aosp14/frameworks/base/libs/hwui/jni/ |
H A D | android_graphics_Canvas.cpp | 60 static Canvas* get_canvas(jlong canvasHandle) { in get_canvas() 91 static jboolean isOpaque(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle) { in isOpaque() 95 static jint getWidth(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle) { in getWidth() 99 static jint getHeight(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle) { in getHeight() 103 static jint save(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle, jint flagsHandle) { in save() 128 static jboolean restore(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle) { in restore() 142 static jint getSaveCount(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle) { in getSaveCount() 191 static jboolean quickRejectRect(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle, in quickRejectRect() 279 static void drawPoint(JNIEnv*, jobject, jlong canvasHandle, jfloat x, jfloat y, in drawPoint() 395 static void drawVertices(JNIEnv* env, jobject, jlong canvasHandle, in drawVertices() [all …]
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H A D | android_graphics_Picture.cpp | 50 static void android_graphics_Picture_draw(JNIEnv* env, jobject, jlong canvasHandle, in android_graphics_Picture_draw()
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H A D | Movie.cpp | 64 static void movie_draw(JNIEnv* env, jobject movie, jlong canvasHandle, in movie_draw()
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H A D | Camera.cpp | 95 static void Camera_applyToCanvas(JNIEnv* env, jobject obj, jlong canvasHandle) { in Camera_applyToCanvas()
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H A D | Graphics.cpp | 473 jlong canvasHandle = env->GetLongField(canvas, gCanvas_nativeInstanceID); in getNativeCanvas() local
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/aosp14/frameworks/base/graphics/java/android/graphics/ |
H A D | BaseRecordingCanvas.java | 653 private static native void nDrawPoint(long canvasHandle, float x, float y, long paintHandle); in nDrawPoint() 656 private static native void nDrawPoints(long canvasHandle, float[] pts, int offset, int count, in nDrawPoints() 664 private static native void nDrawLines(long canvasHandle, float[] pts, int offset, int count, in nDrawLines() 721 long canvasHandle, long nativeMesh, int mode, long nativePaint); in nDrawMesh()
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H A D | BaseCanvas.java | 772 private static native void nDrawPoint(long canvasHandle, float x, float y, long paintHandle); in nDrawPoint() 774 private static native void nDrawPoints(long canvasHandle, float[] pts, int offset, int count, in nDrawPoints() 780 private static native void nDrawLines(long canvasHandle, float[] pts, int offset, int count, in nDrawLines()
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