Searched defs:bufferage (Results 1 – 4 of 4) sorted by relevance
432 int32_t bufferage = 1; variable
362 void RSDisplayRenderNode::UpdateDisplayDirtyManager(int32_t bufferage, bool useAlignedDirtyRegion) in UpdateDisplayDirtyManager()
256 int32_t bufferage = GetData<int32_t>(); in RSDisplayRenderNodeFuzzTest() local
898 void RSDisplayRenderNodeDrawable::UpdateDisplayDirtyManager(int32_t bufferage, bool useAlignedDirty… in UpdateDisplayDirtyManager()