Home
last modified time | relevance | path

Searched defs:baseHandle (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp310 const RenderHandle baseHandle = graphicsStates.rhr[bhIter->second].GetHandle(); in GetBaseGraphicsStateVariantIndex() local
1029 … const RenderHandle baseHandle = graphicsStates_.rhr[data.baseVariantIndex].GetHandle(); in GetGraphicsStateHandle() local