Searched defs:backgroundType (Results 1 – 10 of 10) sorted by relevance
45 int32_t backgroundType, bool isArkuiComponent) in Create()52 int32_t backgroundType, bool isArkuiComponent) in CreateNode()
30 int32_t backgroundType; member
52 int32_t backgroundType) in InitLayoutProperty()133 …int32_t backgroundType, const std::function<RefPtr<Pattern>(void)>& patternCreator, bool isArkuiCo… in CreateCommon()
45 int32_t backgroundType, bool isArkuiComponent) in Create()
46 int32_t backgroundType, bool isArkuiComponent) in Create()
84 int32_t backgroundType = 0; in Create() local
83 int32_t backgroundType = 0; in Create() local
351 …Render3D::BackgroundType backgroundType = modelPaintProperty->GetModelTransparent().value_or(false… in UpdateEnviroment() local
142 int32_t backgroundType, std::string type) in CreateSecurityComponent()159 int32_t backgroundType, std::string type) in CreateSecurityComponentNotFinish()