Home
last modified time | relevance | path

Searched defs:ShadowBuffers (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_cubemap.h62 struct ShadowBuffers { struct
63 RENDER_NS::RenderHandle pcfDepthHandle;
64 RENDER_NS::RenderHandle vsmColorHandle;
66 RENDER_NS::RenderHandle pcfSamplerHandle;
67 RENDER_NS::RenderHandle vsmSamplerHandle;
H A Drender_node_default_shadow_render_slot.h49 struct ShadowBuffers { struct
50 BASE_NS::string depthName;
51 BASE_NS::string vsmColorName;
53 RENDER_NS::RenderHandleReference depthHandle;
54 RENDER_NS::RenderHandleReference vsmColorHandle;
H A Drender_node_camera_single_post_process.h63 struct ShadowBuffers { struct
64 RENDER_NS::RenderHandle pcfDepthHandle;
65 RENDER_NS::RenderHandle vsmColorHandle;
67 RENDER_NS::RenderHandle pcfSamplerHandle;
68 RENDER_NS::RenderHandle vsmSamplerHandle;
H A Drender_node_default_material_deferred_shading.h75 struct ShadowBuffers { struct
76 RENDER_NS::RenderHandle pcfDepthHandle;
77 RENDER_NS::RenderHandle vsmColorHandle;
79 RENDER_NS::RenderHandle pcfSamplerHandle;
80 RENDER_NS::RenderHandle vsmSamplerHandle;
H A Drender_node_default_material_render_slot.h59 struct ShadowBuffers { struct
60 RENDER_NS::RenderHandle depthHandle;
61 RENDER_NS::RenderHandle vsmColorHandle;
63 RENDER_NS::RenderHandle pcfSamplerHandle;
64 RENDER_NS::RenderHandle vsmSamplerHandle;