1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "effect/runtime_blender_builder.h" 17 #include "effect/runtime_effect.h" 18 19 #include "impl_factory.h" 20 21 namespace OHOS { 22 namespace Rosen { 23 namespace Drawing { RuntimeBlenderBuilder(std::shared_ptr<RuntimeEffect> runtimeEffect)24RuntimeBlenderBuilder::RuntimeBlenderBuilder(std::shared_ptr<RuntimeEffect> runtimeEffect) noexcept 25 : impl_(ImplFactory::CreateRuntimeBlenderBuilderImpl(runtimeEffect)) {} 26 MakeBlender()27std::shared_ptr<Blender> RuntimeBlenderBuilder::MakeBlender() 28 { 29 return impl_->MakeBlender(); 30 } 31 SetUniform(const std::string & name,float val)32void RuntimeBlenderBuilder::SetUniform(const std::string& name, float val) 33 { 34 impl_->SetUniform(name, val); 35 } 36 } // namespace Drawing 37 } // namespace Rosen 38 } // namespace OHOS