Searched defs:RenderThread (Results 1 – 15 of 15) sorted by relevance
34 TestUtils::runOnRenderThreadUnmanaged([](renderthread::RenderThread&) { in TEST()51 TestUtils::runOnRenderThreadUnmanaged([](renderthread::RenderThread&) { in TEST()75 TestUtils::runOnRenderThreadUnmanaged([](renderthread::RenderThread&) { in TEST()102 TestUtils::runOnRenderThreadUnmanaged([](renderthread::RenderThread&) { in TEST()147 TestUtils::runOnRenderThreadUnmanaged([](renderthread::RenderThread&) { in TEST()
26 RENDERTHREAD_TEST(RenderThread, isLooper) { in RENDERTHREAD_TEST() argument
240 TestUtils::runOnRenderThreadUnmanaged([&] (RenderThread&) { in TEST() argument253 TestUtils::runOnRenderThreadUnmanaged([&] (RenderThread&) { in TEST() argument264 TestUtils::runOnRenderThreadUnmanaged([&] (RenderThread&) { in TEST() argument268 TestUtils::runOnRenderThreadUnmanaged([] (RenderThread&) {}); in TEST() argument
25 class RenderThread; variable
52 class RenderThread; variable
35 class RenderThread; variable
42 class RenderThread; variable
48 class RenderThread; variable
57 class RenderThread; variable
225 RenderThread::RenderThread() in RenderThread() function in android::uirenderer::renderthread::RenderThread
31 class RenderThread; variable
307 private static class RenderThread extends Thread { class in BlockingGLTextureView325 public RenderThread(Renderer renderer) { in RenderThread() method in BlockingGLTextureView.RenderThread
129 private static class RenderThread extends Thread { class in GLTextureViewActivity147 RenderThread(Resources resources, SurfaceTexture surface) { in RenderThread() method in GLTextureViewActivity.RenderThread
32 class RenderThread; variable
56 class RenderThread; variable