1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "core/components_ng/pattern/window_scene/scene/input_scene.h" 17 18 #include "core/components_ng/pattern/window_scene/helper/window_scene_helper.h" 19 #include "core/components_ng/render/adapter/rosen_render_context.h" 20 #include "ui/rs_canvas_node.h" 21 22 namespace OHOS::Ace::NG { InputScene(const sptr<Rosen::Session> & session)23InputScene::InputScene(const sptr<Rosen::Session>& session) : SystemWindowScene(session) 24 {} 25 OnAttachToFrameNode()26void InputScene::OnAttachToFrameNode() 27 { 28 SystemWindowScene::OnAttachToFrameNode(); 29 auto host = GetHost(); 30 CHECK_NULL_VOID(host); 31 auto context = AceType::DynamicCast<NG::RosenRenderContext>(host->GetRenderContext()); 32 CHECK_NULL_VOID(context); 33 auto rsNode = Rosen::RSCanvasNode::Create(); 34 CHECK_NULL_VOID(rsNode); 35 context->SetRSNode(rsNode); 36 rsNode->SetBoundsChangedCallback(boundsChangedCallback_); 37 } 38 GetWindowPatternType() const39uint32_t InputScene::GetWindowPatternType() const 40 { 41 return static_cast<uint32_t>(WindowPatternType::INPUT_SCENE); 42 } 43 } // namespace OHOS::Ace::NG 44