1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FRAME_SCENE_SCHED_H
17 #define FRAME_SCENE_SCHED_H
18 
19 #include "rme_log_domain.h"
20 
21 namespace OHOS {
22 namespace RME {
23 class FrameSceneSched {
24 public:
FrameSceneSched()25     FrameSceneSched() {};
26     virtual ~FrameSceneSched() = default;
27 
28     virtual void HandleBeginScene() = 0;
29     virtual void HandleEndScene() = 0;
30     virtual void BeginFlushAnimation() = 0;
31     virtual void EndFlushAnimation() = 0;
32     virtual void BeginFlushBuild() = 0;
33     virtual void EndFlushBuild() = 0;
34     virtual void BeginFlushLayout() = 0;
35     virtual void EndFlushLayout() = 0;
36     virtual void BeginFlushRender() = 0;
37     virtual void EndFlushRender() = 0;
38     virtual void BeginFlushRenderFinish() = 0;
39     virtual void EndFlushRenderFinish() = 0;
40     virtual void BeginProcessPostFlush() = 0;
41     virtual void ProcessCommandsStart() = 0;
42     virtual void AnimateStart() = 0;
43     virtual void RenderStart() = 0;
44     virtual void SendCommandsStart() = 0;
45 };
46 } // namespace RME
47 } // namespace OHOS
48 #endif
49