1 /* 2 * Copyright (C) 2022 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 * 16 */ 17 18 package com.android.systemui.shade.data.repository 19 20 import com.android.systemui.shade.domain.model.ShadeModel 21 import kotlinx.coroutines.flow.Flow 22 import kotlinx.coroutines.flow.MutableStateFlow 23 24 /** Fake implementation of [ShadeRepository] */ 25 class FakeShadeRepository : ShadeRepository { 26 27 private val _shadeModel = MutableStateFlow(ShadeModel()) 28 override val shadeModel: Flow<ShadeModel> = _shadeModel 29 30 private val _qsExpansion = MutableStateFlow(0f) 31 override val qsExpansion = _qsExpansion 32 33 private val _udfpsTransitionToFullShadeProgress = MutableStateFlow(0f) 34 override val udfpsTransitionToFullShadeProgress = _udfpsTransitionToFullShadeProgress 35 36 fun setShadeModel(model: ShadeModel) { 37 _shadeModel.value = model 38 } 39 40 override fun setQsExpansion(qsExpansion: Float) { 41 _qsExpansion.value = qsExpansion 42 } 43 44 override fun setUdfpsTransitionToFullShadeProgress(progress: Float) { 45 _udfpsTransitionToFullShadeProgress.value = progress 46 } 47 } 48