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Searched defs:Animation (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_transitioneffect.cpp31 void NativeTransitionEffect::Animation(const std::shared_ptr<AnimationOption> option) in Animation() function in OHOS::Ace::Framework::NativeTransitionEffect
/ohos5.0/docs/en/application-dev/reference/apis-arkui/arkui-ts/
H A Dts-basic-svg.md78 ## Animation section
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Dfake_animation_utils.cpp33 class AnimationUtils::Animation { class in OHOS::Ace::AnimationUtils
H A Drosen_animation_utils.cpp77 class AnimationUtils::Animation { class in OHOS::Ace::AnimationUtils
/ohos5.0/foundation/arkui/ace_engine/test/mock/core/render/
H A Dmock_animation_utils.cpp29 class AnimationUtils::Animation { class in OHOS::Ace::AnimationUtils
32 explicit Animation(std::vector<RefPtr<MockImplicitAnimation>>&& anims) : impls_(anims) {} in Animation() function in OHOS::Ace::AnimationUtils::Animation
/ohos5.0/docs/en/application-dev/reference/apis-arkgraphics3d/
H A Djs-apis-inner-scene-resources.md135 ## Animation section
/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkgraphics3d/
H A Djs-apis-inner-scene-resources.md134 ## Animation section
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h746 struct Animation { in CORE3D_BEGIN_NAMESPACE() struct
747 BASE_NS::string name; in CORE3D_BEGIN_NAMESPACE()
748 BASE_NS::vector<AnimationTrack> tracks; in CORE3D_BEGIN_NAMESPACE()
749 BASE_NS::vector<BASE_NS::unique_ptr<AnimationSampler>> samplers; in CORE3D_BEGIN_NAMESPACE()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/
H A Dbubble_pattern.cpp390 void BubblePattern::Animation( in Animation() function in OHOS::Ace::NG::BubblePattern