/* * Copyright (C) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AV_SURFACE_ALLOCATOR_H #define AV_SURFACE_ALLOCATOR_H #include "buffer/avallocator.h" #include "surface_type.h" namespace OHOS { namespace Media { /** * @brief The allocator that allocate surface buffer, refer to {@link SurfaceBuffer}. */ class AVSurfaceAllocator : public AVAllocator { public: friend class AVAllocatorFactory; ~AVSurfaceAllocator() override = default; void *Alloc(int32_t capacity) override; bool Free(void *ptr) override; MemoryType GetMemoryType() override; private: AVSurfaceAllocator(); BufferRequestConfig config_; }; } // namespace Media } // namespace OHOS #endif // AV_SURFACE_ALLOCATOR_H