/* * Copyright (C) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RENDEROBJECT_H #define RENDEROBJECT_H #include "base/render_base.h" namespace OHOS { namespace Media { namespace Effect { class RenderObject { public: explicit RenderObject() : isReady_(false) {} virtual ~RenderObject() {} virtual bool Init() = 0; virtual bool Release() = 0; bool IsReady() const { return isReady_; } void SetReady(bool flag) { isReady_ = flag; } void SetTag(const std::string &tag) { tag_ = tag; } std::string GetTag() const { return tag_; } private: bool isReady_; std::string tag_; }; using RenderObjectPtr = std::shared_ptr; } // namespace Effect } // namespace Media } // namespace OHOS #endif