/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SCENEPLUGIN_INTF_MULTIMESHINITIALIZATION_H #define SCENEPLUGIN_INTF_MULTIMESHINITIALIZATION_H #include #include #include #include "scene_holder.h" REGISTER_INTERFACE(IMultimeshInitilization, "383f57c1-c7fe-424e-b037-edaf0447a7dd") class IMultimeshInitilization : public CORE_NS::IInterface { META_INTERFACE(CORE_NS::IInterface, IMultimeshInitilization, InterfaceId::IMultimeshInitilization) public: virtual void Initialize(SceneHolder::Ptr sceneHolder, size_t instanceCount, CORE_NS::Entity baseComponent) = 0; }; #endif