/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SCENEPLUGIN_COMPATIBILITY_H
#define SCENEPLUGIN_COMPATIBILITY_H
#include
#include
#include
#include
#include
#include
#include "scene_plugin/namespace.h"
SCENE_BEGIN_NAMESPACE()
using Color = Base::Color;
static const Color BLACK_COLOR = BASE_NS::MakeColorFromLinear(0xFF000000);
static const Color WHITE_COLOR = BASE_NS::MakeColorFromLinear(0xFFFFFFFF);
static const Color BLUE_COLOR = BASE_NS::MakeColorFromLinear(0xFF0000FF);
static const Color GREEN_COLOR = BASE_NS::MakeColorFromLinear(0xFF00FF00);
static const Color RED_COLOR = BASE_NS::MakeColorFromLinear(0xFFFF0000);
static const Color TRANSPARENT_COLOR = BASE_NS::MakeColorFromLinear(0x00000000);
namespace Colors {
#undef TRANSPARENT
static constexpr Color TRANSPARENT { 0.f, 0.f, 0.f, 0.f };
static constexpr Color BLACK { 0.f, 0.f, 0.f, 1.f };
static constexpr Color GRAY { .5f, .5f, .5f, 1.f };
static constexpr Color WHITE { 1.f, 1.f, 1.f, 1.f };
static constexpr Color RED { 1.f, 0.f, 0.f, 1.f };
static constexpr Color GREEN { 0.f, 1.f, 0.f, 1.f };
static constexpr Color BLUE { 0.f, 0.f, 1.f, 1.f };
static constexpr Color YELLOW { 1.f, 1.f, 0.f, 1.f };
} // namespace Colors
SCENE_END_NAMESPACE()
#endif // SCENEPLUGIN_COMPATIBILITY_H