/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "core/common/frontend.h" namespace OHOS::Ace { Frontend::~Frontend() { std::lock_guard lock(destructMutex_); LOG_DESTROY(); } bool Frontend::MaybeRelease() { CHECK_NULL_RETURN(taskExecutor_, true); if (taskExecutor_->WillRunOnCurrentThread(TaskExecutor::TaskType::JS)) { LOGI("Destroy Frontend on JS thread."); return true; } else { std::lock_guard lock(destructMutex_); LOGI("Post Destroy Frontend Task to JS thread."); return !taskExecutor_->PostTask([this] { delete this; }, TaskExecutor::TaskType::JS, "ArkUIFrontendRelease"); } } std::string Frontend::stateToString(int state) { static const char* stateMap[7] = { "ON_CREATE", "ON_DESTROY", "ON_SHOW", "ON_HIDE", "ON_ACTIVE", "ON_INACTIVE", "UNDEFINE", }; return stateMap[state]; } } // namespace OHOS::Ace