/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FRAMEBUFFER_ALLOCATOR_H #define FRAMEBUFFER_ALLOCATOR_H #include #include #include "allocator.h" namespace OHOS { namespace HDI { namespace DISPLAY { class FramebufferAllocator : public Allocator { public: int32_t Init() override; int32_t Allocate(const BufferInfo &bufferInfo, BufferHandle &handle) override; void* Mmap(BufferHandle &handle) override; int32_t Unmap(BufferHandle &handle) override; int32_t FreeMem(BufferHandle *handle) override; ~FramebufferAllocator() override; private: static constexpr uint32_t FB_BUFFERS_NUM = 3; static constexpr const char *FBDEV_PATH = "/dev/graphics/fb0"; int32_t SetFdFormatAndVirtualRes(struct fb_var_screeninfo varInfo); int32_t InitFb(); int32_t GetDmaBuffer(); struct fb_fix_screeninfo fixInfo_; struct fb_var_screeninfo varInfo_; // framebuffer information uint32_t bufferSize_ = 0; uint32_t buffersNum_ = 0; uint32_t frameBufferSize_ = 0; unsigned long smemStart_ = 0; int32_t dmaBufferFb_ = -1; int32_t deviceFd_ = -1; std::queue freeBuffers_; }; } } } #endif // FRAMEBUFFER_ALLOCATOR_H