/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.util.view import android.graphics.Rect import android.view.View import com.android.systemui.dagger.SysUISingleton import javax.inject.Inject /** * A class with generic view utility methods. * * Doesn't use static methods so that it can be easily mocked out in tests. */ @SysUISingleton class ViewUtil @Inject constructor() { /** * Returns true if the given (x, y) point (in screen coordinates) is within the status bar * view's range and false otherwise. */ fun touchIsWithinView(view: View, x: Float, y: Float): Boolean { val left = view.locationOnScreen[0] val top = view.locationOnScreen[1] return left <= x && x <= left + view.width && top <= y && y <= top + view.height } /** * Sets [outRect] to be the view's location within its window. */ fun setRectToViewWindowLocation(view: View, outRect: Rect) { val locInWindow = IntArray(2) view.getLocationInWindow(locInWindow) val x = locInWindow[0] val y = locInWindow[1] outRect.set( x, y, x + view.width, y + view.height, ) } }