/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package com.android.systemui.doze; import android.annotation.NonNull; /** * Interface the doze service uses to communicate with the rest of system UI. */ public interface DozeHost { void addCallback(@NonNull Callback callback); void removeCallback(@NonNull Callback callback); void startDozing(); void pulseWhileDozing(@NonNull PulseCallback callback, int reason); void stopDozing(); void dozeTimeTick(); boolean isPowerSaveActive(); boolean isPulsingBlocked(); boolean isProvisioned(); /** * Whether there's a pulse that's been requested but hasn't started transitioning to pulsing * states yet. */ boolean isPulsePending(); /** * @param isPulsePending whether a pulse has been requested but hasn't started transitioning * to the pulse state yet */ void setPulsePending(boolean isPulsePending); /** * Makes a current pulse last for twice as long. * @param reason why we're extending it. */ void extendPulse(int reason); void setAnimateWakeup(boolean animateWakeup); /** * Reports that a tap event happend on the Sensors Low Power Island. * * @param x Touch X, or -1 if sensor doesn't support touch location. * @param y Touch Y, or -1 if sensor doesn't support touch location. */ void onSlpiTap(float x, float y); /** * Artificially dim down the the display by changing scrim opacities. * @param scrimOpacity opacity from 0 to 1. */ default void setAodDimmingScrim(float scrimOpacity) {} /** * Sets the actual display brightness. * @param value from 0 to 255. */ void setDozeScreenBrightness(int value); /** * Fade out screen before switching off the display power mode. * @param onDisplayOffCallback Executed when the display is black. */ void prepareForGentleSleep(Runnable onDisplayOffCallback); /** * Cancel pending {@code onDisplayOffCallback} callback. * @see #prepareForGentleSleep(Runnable) */ void cancelGentleSleep(); void onIgnoreTouchWhilePulsing(boolean ignore); /** * Leaves pulsing state, going back to ambient UI. */ void stopPulsing(); /** Returns whether always-on-display is suppressed. This does not include suppressing * wake-up gestures. */ boolean isAlwaysOnSuppressed(); interface Callback { /** * Called when a high priority notification is added. * @param onPulseSuppressedListener A listener that is invoked if the pulse is being * supressed. */ default void onNotificationAlerted(Runnable onPulseSuppressedListener) {} /** * Called when battery state or power save mode changes. * @param active whether power save is active or not */ default void onPowerSaveChanged(boolean active) {} /** * Called when the always on suppression state changes. See {@link #isAlwaysOnSuppressed()}. */ default void onAlwaysOnSuppressedChanged(boolean suppressed) {} /** * Called when the dozing state may have been updated. */ default void onDozingChanged(boolean isDozing) {} } interface PulseCallback { void onPulseStarted(); void onPulseFinished(); } }