/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the specific language governing * permissions and limitations under the License. */ package com.android.systemui.plugins; import android.annotation.Nullable; import android.app.PendingIntent; import android.content.Intent; import android.os.UserHandle; import android.view.View; import com.android.systemui.animation.ActivityLaunchAnimator; import com.android.systemui.plugins.annotations.ProvidesInterface; /** * An interface to start activities. This is used as a callback from the views to * {@link PhoneStatusBar} to allow custom handling for starting the activity, i.e. dismissing the * Keyguard. */ @ProvidesInterface(version = ActivityStarter.VERSION) public interface ActivityStarter { int VERSION = 2; void startPendingIntentDismissingKeyguard(PendingIntent intent); /** * Similar to {@link #startPendingIntentDismissingKeyguard(PendingIntent)}, but allows * you to specify the callback that is executed on the UI thread after the intent is sent. */ void startPendingIntentDismissingKeyguard(PendingIntent intent, Runnable intentSentUiThreadCallback); /** * Similar to {@link #startPendingIntentDismissingKeyguard(PendingIntent, Runnable)}, but also * specifies an associated view that should be used for the activity launch animation. */ void startPendingIntentDismissingKeyguard(PendingIntent intent, Runnable intentSentUiThreadCallback, @Nullable View associatedView); /** * Similar to {@link #startPendingIntentDismissingKeyguard(PendingIntent, Runnable)}, but also * specifies an animation controller that should be used for the activity launch animation. */ void startPendingIntentDismissingKeyguard(PendingIntent intent, Runnable intentSentUiThreadCallback, @Nullable ActivityLaunchAnimator.Controller animationController); /** * The intent flag can be specified in startActivity(). */ void startActivity(Intent intent, boolean onlyProvisioned, boolean dismissShade, int flags); void startActivity(Intent intent, boolean dismissShade); default void startActivity(Intent intent, boolean dismissShade, @Nullable ActivityLaunchAnimator.Controller animationController) { startActivity(intent, dismissShade, animationController, false /* showOverLockscreenWhenLocked */); } void startActivity(Intent intent, boolean dismissShade, @Nullable ActivityLaunchAnimator.Controller animationController, boolean showOverLockscreenWhenLocked); void startActivity(Intent intent, boolean dismissShade, @Nullable ActivityLaunchAnimator.Controller animationController, boolean showOverLockscreenWhenLocked, UserHandle userHandle); void startActivity(Intent intent, boolean onlyProvisioned, boolean dismissShade); void startActivity(Intent intent, boolean dismissShade, Callback callback); void postStartActivityDismissingKeyguard(Intent intent, int delay); void postStartActivityDismissingKeyguard(Intent intent, int delay, @Nullable ActivityLaunchAnimator.Controller animationController); /** Posts a start activity intent that dismisses keyguard. */ void postStartActivityDismissingKeyguard(Intent intent, int delay, @Nullable ActivityLaunchAnimator.Controller animationController, @Nullable String customMessage); void postStartActivityDismissingKeyguard(PendingIntent intent); /** * Similar to {@link #postStartActivityDismissingKeyguard(PendingIntent)}, but also specifies an * animation controller that should be used for the activity launch animation. */ void postStartActivityDismissingKeyguard(PendingIntent intent, @Nullable ActivityLaunchAnimator.Controller animationController); void postQSRunnableDismissingKeyguard(Runnable runnable); void dismissKeyguardThenExecute(OnDismissAction action, @Nullable Runnable cancel, boolean afterKeyguardGone); /** Authenticates if needed and dismisses keyguard to execute an action. */ void dismissKeyguardThenExecute(OnDismissAction action, @Nullable Runnable cancel, boolean afterKeyguardGone, @Nullable String customMessage); /** Starts an activity and dismisses keyguard. */ void startActivityDismissingKeyguard(Intent intent, boolean onlyProvisioned, boolean dismissShade); /** Starts an activity and dismisses keyguard. */ void startActivityDismissingKeyguard(Intent intent, boolean onlyProvisioned, boolean dismissShade, boolean disallowEnterPictureInPictureWhileLaunching, Callback callback, int flags, @Nullable ActivityLaunchAnimator.Controller animationController, UserHandle userHandle); /** Execute a runnable after dismissing keyguard. */ void executeRunnableDismissingKeyguard(Runnable runnable, Runnable cancelAction, boolean dismissShade, boolean afterKeyguardGone, boolean deferred); /** Execute a runnable after dismissing keyguard. */ void executeRunnableDismissingKeyguard( Runnable runnable, Runnable cancelAction, boolean dismissShade, boolean afterKeyguardGone, boolean deferred, boolean willAnimateOnKeyguard, @Nullable String customMessage); /** Whether we should animate an activity launch. */ boolean shouldAnimateLaunch(boolean isActivityIntent); interface Callback { void onActivityStarted(int resultCode); } interface OnDismissAction { /** * @return {@code true} if the dismiss should be deferred. When returning true, make sure to * call {@link com.android.keyguard.ViewMediatorCallback#readyForKeyguardDone()} * *after* returning to start hiding the keyguard. */ boolean onDismiss(); /** * Whether running this action when we are locked will start an animation on the keyguard. */ default boolean willRunAnimationOnKeyguard() { return false; } } }