/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.egg.landroid import kotlin.math.pow /** smoothstep. Ken Perlin's version */ fun smooth(x: Float): Float { return x * x * x * (x * (x * 6 - 15) + 10) } /** Kind of like an inverted smoothstep, but */ fun invsmoothish(x: Float): Float { return 0.25f * ((2f * x - 1f).pow(5f) + 1f) + 0.5f * x } /** Compute the fraction that progress represents between start and end (inverse of lerp). */ fun lexp(start: Float, end: Float, progress: Float): Float { return (progress - start) / (end - start) }