/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_GRAPHICS_BLURDRAWLOOPER_H_ #define ANDROID_GRAPHICS_BLURDRAWLOOPER_H_ #include #include class SkColorSpace; namespace android { class BlurDrawLooper : public SkRefCnt { public: static sk_sp Make(SkColor4f, SkColorSpace*, float blurSigma, SkPoint offset); ~BlurDrawLooper() override; // proc(SkPoint offset, const Paint& modifiedPaint) template void apply(const Paint& paint, DrawProc proc) const { Paint p(paint); proc(this->apply(&p), p); // draw the shadow proc({0, 0}, paint); // draw the original (on top) } private: const SkColor4f mColor; const float mBlurSigma; const SkPoint mOffset; SkPoint apply(Paint* paint) const; BlurDrawLooper(SkColor4f, float, SkPoint); }; } // namespace android #endif // ANDROID_GRAPHICS_BLURDRAWLOOPER_H_