Lines Matching defs:obj

33         SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);  in finalizer()  local
43 SkMatrix* obj = new SkMatrix(); in create() local
138 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in isIdentity() local
143 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in isAffine() local
148 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in rectStaysRect() local
153 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in reset() local
158 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in set() local
164 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setTranslate() local
170 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setScale__FFFF() local
175 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setScale__FF() local
181 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setRotate__FFF() local
186 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setRotate__F() local
192 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setSinCos__FFFF() local
198 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setSinCos__FF() local
204 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setSkew__FFFF() local
209 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setSkew__FF() local
214 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setConcat() local
221 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in preTranslate() local
227 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in preScale__FFFF() local
232 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in preScale__FF() local
238 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in preRotate__FFF() local
243 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in preRotate__F() local
249 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in preSkew__FFFF() local
254 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in preSkew__FF() local
259 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in preConcat() local
265 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in postTranslate() local
271 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in postScale__FFFF() local
276 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in postScale__FF() local
282 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in postRotate__FFF() local
287 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in postRotate__F() local
293 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in postSkew__FFFF() local